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Unity Prototyping (2D/3D)

Gameplay systems, procedural generation, tools and environment design for Android and Windows builds.

Rapid, scalable gameplay systems in Unity (C#).

  • Systems: Input/state machines, triggers, inventory, audio/VFX hooks.

  • Content: Procedural generation and in-editor tools for fast iteration.

  • Targets: Optimized builds for Android and Windows with stable frame times.

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